C is for Crusader
-----------------

I wanted to create a map where land and seas battles would both be very important to ensuring victory, and judging by the games I played with a couple of friends on this map yesterday I managed it. 

In 1v1, each player starts on one or the other end of the C-shaped island, and will likely face constant attack. But the sea is where most resources lie, and getting UW metal is vital to victory. Both games I played here were tense and fun. I was rather proud. :) The other cool thing about it is that Core advantages like Storms, Searchers and Sharks matter a lot but Arm ones like Pels and Flashes do not. So this is one of few maps where Core perhaps has a slight edge.

This map is not really suited to FFA games, but 2v2s are possible, with Player 1 and Player 2 starting on the island, and Player 3 and Player 4 in the sea (1&3 must be allied against 2&4).

I hope that its small size will encourage people to download it.

Tomalak.